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Finite State Machine with std::variant

Updated:

In this blog post, I’ll show you how to convert a “regular” enum-style finite state machine into a modern version based on std::variant from C++17. This technique allows you to improve design, work with value types and enhance code quality. States   Let’s start with a basic example: we want to track a game player’s health status we’d like to respond to events like “Hit by a monster” or “Healing bonus.

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Storage duration and Non-local Objects in C++

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C++ allows us to declare various forms of non-local objects: they usually live throughout the execution of the whole program. In this article, we’ll look at global variables, dynamic, and thread-local objects. We’ll also consider new features for safe initialization C++20. This text comes from my book “C++ Initialization Story”.

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Q&A - C++ Initialization

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Last time I showed a couple of questions about initialization. Try them here if you haven’t already. In this article, I’ll show you the answers and add more notes about initialization in C++. About   I selected the following questions from 25 questions that you can find in my C++ Initialization Story book:

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C++ Initialization Quiz

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Do you know the answers to those ten questions about Initialization in Modern C++? About   I selected the following questions from 25 questions that you can find in my C++ Initialization Story book: Print version @Amazon C++ Initialization Story @Leanpub Moreover, in the book, you can find a few coding exercises to practice skills.

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C++ Initialization Story in Print

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I’m thrilled to announce the print/paperback edition of “C++ Initialization Story!” After nearly a year of updates and enhancements for the electronic version, this comprehensive resource is now complete! You can purchase the book in a variety of formats, and to celebrate this major update, I’m hosting a giveaway where you can get the book for free :)

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